Voxelizer missing voxels


I primarily use qubicle for exporting to minecraft schematics and i dont think this is an intended feature, im not sure the best way to explain this but it seems when you scale a voxel model pretty large it is missing blocks on the back side of the model, you can see what i mean in the gif i attached.

I am not sure if this happens before or after exporting to schematic though, i will have to test that.

I can email the models / schematics to support if needed :slight_smile:


You can send me your data and I have a look at it.
Please include your minecraft.ini from documents/qubicle 3