I’m working on a game as a hobby project, I am trying to make it look similar to this style https://play.mob.org.pt/game/voxel_adventure.html.
As you can see from my screenshot, no matter how I import into Unity, it doesn’t look right.
When I use Vertex Colors, there is no depth or shadows.
When I use Textures, I can not seem to get the lighting right, and all the shaders that I choose look wrong.
What am I missing. I’ve spent lots of time, off and on, over the past few months playing with different methods.