Suggestion: Deformation Manipulators


#1

Deformations are operating on selected regions. Also they could be used for frame by frame animations.

• NURBS: Control Cage Deformation
• Shear
• Skew
• Twist
• Bend
• Taper
• Torque
• Inflate
• Crumble
• Crinkle
• Bridge
• Bevel
• Spherify
• Rectify
• Cut/Punch/Glue [DONE]: As Boolean Operations (Difference, Intersection, Union)


Animation Module?