Currently one of the major killer features of Cubicle is the ability to edit multiple objects in one scene.
You can export them as FBX and they can use one atlas with packed textures for every object.
It is cool but when you set export settings they apply to all objects.
For example choosing to not export bottom triangles …
How about to add object option where you can set wchich side to export?
It should not be very hard and we can then export scene and have every object optimised. One with empty bottom. One with empty sides etc.
There is an option to make a group in Qubicle but as a result on export we get one solid mesh. With additional switch like “export as solid / export parented hierarchy” we could get another killer feature: ability to export hierarchy for easy animation. Feature exist but we need to add just slightly modified export option.
Thank you for your hard work I love Qubicle and this kind of things could be super usefull for us developers!