Mirror Multiple?


#1

A useful feature would be the ability to have more than 1 mirror mode at one time. EX: I work with cubes a lot and if i could mirror X and Z at the same time i would only have to edit 1 corner to edit all 4 of them instead of editing 2 of them. furthermore if i wanted to edit all 8 corners id mirror all 3 at the same time. just a suggestion that would save some people who works with symmetry a lot of time.

Keep up the awesome work on this awesome program.


#2

Thanks for your interest in expanding Qubicle. Multi-axis symmetry was previously considered, but left out for performance reasons. We’ll check its feasibility as we improve the program, but are currently focusing on higher priorities.


#3

Bump as this would also be nice for 45 degree angle voxel models