FBX export not showing textures



So I’ve bought Qubicle today and I must say I’m loving it so far, but I’ve run into one little issue.
When importing the exported FBX (or OBJ, for that matter) it is imported without its textures visible.
Does anyone know how to fix this? The issue occurs in both Blender and Unity.

Thanks in advance :slight_smile:


I figured out how to fix it. It didnt import the materials folder properly so I had to manually drag it in together with the rest of the assets instead of using unity’s built in “Import” function.