Fantastic, can only put one image in as a new user… remove the space between h & ttp in the imgur links for them sweet visual aids
I’m having issues exporting my qubicle objects with a centered origin. When exporting objects from an environmental atlas the object origins aren’t centered despite pivot options being centered. Instead they show up with a corner origin when imported to UE4.
The only way I can get an objects origin centered is by using the Align tool and then aligning X/Y/Z axis centers to the parent Workarea.
From there, exporting the object with these settings
Resulting in what I need
As you can see however, this makes bulk exporting objects from an environment atlas extremely tedious.
Is there a way I’m not seeing to achieve what I want? The closest option I found was by creating a compound and exporting within it provides a World Origin option which doesn’t seem to do anything:
Random World Origin Option
Thanks in advance! -