Hi guys! I make voxel models for coloring game. I need export models from Qubicle with separated voxels and a different material for each color.
I used cubes export (.fbx). It helps with separating voxels. But then I need apply materials to cubes with the same color manually in Blender or Max. It’s a long way.
I know, that the previous version of Qubicle had the possibility to export .obj file with separated voxels and different materials by colors, but I can’t find this feature now.
Do you know how to solve this problem with export from Qubicle? Or maybe it can be solved with Blender or Max?