Export to Unity with custom pivots - Animations in Unity


Hi guys,

I want to export a model to Unity with customized pivots foreach sub-object in my model… but when i export it all my pivots are resetted to the center.
How can i export easily my model into Unity with the intection to animate it with the Unity Animation tool?
Please help me!



I use FBX export and after setting pivot for each part of the model Unity can import it without problems. The only drawback is you can’t make hierachy in the model. All object are on the same level and the work need to be done in Unity editor after import.