Basic settings for exporting and importing/setting up models in unreal


I made a very bare bones guide on Steam about the settings you’ll need to use to get the meshes from Qubicle to look right in Unreal. This guide doesn’t explain why these settings fix what they do. It merely provides the basic settings.

This guide solves black spots appearing on the models, and fixes the compression issues with the texture file.

How to correctily export for UE4?