Floating vertices, optimization problems ( 2 ) [Support Request] (24)
Additional Export Feature for .QB exports [Feature Requests] (2)
Using pivots for the positioning of FBX exports [Feature Requests] (6)
How do I pan the camera vertically? [Support Request] (5)
Matrix List and Hide [Feature Requests] (6)
Spacemouse support [Feature Requests] (2)
Interactive pivot change [Feature Requests] (3)
Constant error when using 16x1x16 matrix [Support Request] (2)
Using Qubicle with a Cintiq [Support Request] (2)
FBX export not showing textures [Support Request] (2)
How to get one material per colour [Support Request] (3)
Mesh optimization help [uncategorized] (2)
Problem with installing Qubicle via Steam [Support Request] (2)
Transparent voxels [General Discussion] (8)
[SOLVED/UPDATED]: Due to new General Data Protection Regulations this forum will go offline on May 24th [Announcements] (5)
Exporting matrix with various voxels inside as various different .fbx files for unity [uncategorized] (4)
Is Qubicle dead? [uncategorized] (6)
Export Preferences and Shortcuts for View [uncategorized] (2)
Texture Imports to Blender [Support Request] (3)
Trouble getting exports to look the same in Unity [Support Request] (3)
Crashes on OSX when editing infos [Bug Reports] (3)
Parent matrices or models to create a hierarchy [Support Request] (14)
Exporting with centered origin to UE4 [Support Request] (17)
How to erase voxels along an axis (pierce)? [Support Request] (3)
Export Cubes Blacked Out? [Support Request] (1)
What happen to the Push Pull function? [Support Request] (4)
Mirror Multiple? [Feature Requests] (3)
Importing from PNG slices [Feature Requests] (2)
Nothing but "Out of memory" errors [Support Request] (4)
"Argument out of range" when importing .obj for voxelizing [Bug Reports] (3)