I haven't yet purchased Qubicle but have one last thing I need to know before I do. Unfortunately this isn't something I can test with the trial version, but it's fairly important to me.
If I create one model, can I then use Qubicle to paint my textures for that model?
For example, if I create a "human male" model, and export it to a standard mesh format like fbx, it will come with a texture generated by Qubicle.
So far, from what I can see in the examples, the textures do come out as 'readable' rather than an assortment of patternless pixels, which is a big selling point for me.
So on to the actual question.
I've made my model, exported, and got my texture.
I want to make another texture with different skin tone, outfits, etc.
Can I then grab the paintbrush inside Qubicle, repaint the voxel colour WITHOUT changing the geometry, export, and have a brand new texture that will map onto my existing exported mesh?