Dear Qubicle comunity,
I'm having this problem with exporting Qubicle models to unity, well actually through blender and then to unity but I have the same problem in both senarios.
When importing the model the textures are all blurred. I know there is a workflow page on the learn section, but that doesn't fix it. How can I fix this problem ?
Very Kind Regards,
Cedric Van Roeyen