I have some trouble with exporting a fbx with vertex color to Unreal Engine 4.14.0 / Maya 2017. The exported fbx is grayed out and there are no vertex colors.
Qubicle 3.0.6 : I changed the Export As FBX Options to Material/Type Vertex Color.
Is there a way to fix this, maybe I do something wrong ?
How can I get an previous version of Qubicle ?